Pierre Etienne s Portfolio

Project carried out by two and we took our inspiration from a zelda game.



First 2D game project made during the 4th month of the first year

A 48h made game during my first game jam

End January 2022, i participated in my first game jam in Toulon (France)


In our group of 6, I made some objects as well as the interface and the layout of the levels

Murex's festival project

In 2022, we worked on a VR class project to present at the Murex's festival, wich took place the 25-26 november. This project consist in a reconstitution of premises. End June, we had a full week free to work on it, then we worked on it in parallel with our studies.


During this project, i worked as the project manager as well as member of the integration and gameplay programmer team.


First Unreal project

This project was realized at the end of the third semester. It is the first project realized on Unreal Engine 4, engine that we had discovered 3 months before, in group of 4.

On this project I was in charge of the AI blueprints and part of the UI

A 48h made game during Global Game Jam 2023 in Toulon

During my second participation to a game jam, we made this game on Unreal Engine 4.



On this project, I took care of the AI, some of the player management and the integration and adaptation between the blueprints.

First project made in five days in a row during the 5th month of the first year

Project carried out by two. All the work

here was about 3D modelisation and

importing it in Unity.


I made the walls and some other objects as the babyfoot or the cafeteria's tables